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Here we go, #GodotEngine 𝟯.𝟰 𝗯𝗲𝘁𝗮 𝟮!

Yes, beta 2 because I skipped the beta 1 post 🙃

New theme editor, 64-bit PCK support, delta smoothing, Mono on Apple M1, 𝗼𝗰𝗰𝗹𝘂𝘀𝗶𝗼𝗻 𝗰𝘂𝗹𝗹𝗶𝗻𝗴 (!), JavaScript interface, physics fixes, and more!

https://godotengine.org/article/dev-snapshot-godot-3-4-beta-2

In today's video we talk about how to come up with a strong mobile game concept. We’ll look at industry insights, best practices, and even hear from guest speaker Andrew Kasbari, @unity3d Director of Product Management!

▶️https://www.youtube.com/watch?v=TBpo2y6fYFI

#indiedev #gamedev #mobiledev

How would you train for a dogfight at 50,000 feet?

The in-flight augmented reality system from @red6ar trains pilots using a customized AR helmet and visor in an aircraft equipped with a Windows 10 PC, a few sensors, and Unreal Engine.

Learn more here: http://unrealengine.com/spotlights/flying-with-ar-in-flight-aviation-training-with-red-6