The Godot Bible (Level 1)
More and more people want to join the video game development world. Among the range of options, Godot Engine is one of the most solid. In the past, I created a YouTube channel with tutorials that were seen around the world, reaching 12,000 subscribers. Over time, I was able to complement it by creating online courses. However, I realize that many people prefer reading, whether it’s taking a moment to read on public transportation, at work, or because they find this way of learning more comfortable. That’s why, seeing the lack of strong reading material on these topics, and added to the fact that the documentation, despite having improved, is still complicated for new users, I have decided to write this book, which will be your starting point in the world of video games.